Engine: Unity | Team Size: 1 | Duration: 7 Days | Platform: PC
In Corporeal is a 2D Atmospheric Story-Based Puzzle Platformer created in Unity for The GameDev.tv Game Jam 2022. Players take control of an unnamed silhouetted character, exploring a mysterious world while using ghostly abilities to navigate increasingly complex puzzles.
With a unique gameplay mechanic that allows players to phase through obstacles by entering an incorporeal state, the game combines strategic challenges, engaging mechanics, and an intriguing narrative, all developed within a tight 7-day timeframe.
Core Gameplay Features:
Theme & Conceptualization:
The game jam’s theme, “Death is Only the Beginning,” inspired the core idea: death unlocks ghostly abilities, but with deliberate constraints to maintain challenge. To balance these abilities, I limited the ghost form to horizontal movement, drawing inspiration from Demon’s Crest (SNES). For the visual aesthetic, I leaned on the minimalist, atmospheric style of Limbo, ensuring a striking appearance that was achievable within the game jam’s timeframe.
Level Design Philosophy:
Narrative Approach:
The game’s narrative unfolds through dialogue with a mysterious voice, creating an ominous tone and fostering player curiosity. This narrative approach added depth to the experience, tying gameplay mechanics into the story’s themes of life, death, and purpose.
As the sole creator, I was responsible for: