Genre: Narrative Platformer
Role: Solo Developer
Engine: Unity
Platform: PC (Steam)
Play: Build available upon request
In Corporeal began as a game jam project that ranked 11th out of 950 entries—praised for its unique mechanic, thoughtful level design, and strong atmosphere. The Steam version is a complete ground-up reimagining, built from scratch and expanded into a commercial release.
This version keeps the soul of the original concept, but overhauls every system to deliver a polished, responsive, and narratively rich experience.
The entire game codebase was rewritten, including a robust, modular character controller that supports:
Separate physics tuning for human and ghost states
Features like wall jumping, manual revive, vertical flight, and contextual movement restrictions
Inspector-driven debugging and ability toggles (e.g., CanManualRevive
, HasVerticalFlight
) for flexible testing and iteration
The original jam concept—using light to return from ghost form—now includes:
Raycast-based obstruction detection, allowing players to manipulate the environment (e.g., push blocks or use moving platforms) to cast or block light
Puzzle design that blends movement, timing, and light interactions for strategic play
Cinemachine-powered dynamic cameras with context-aware framing and transitions
Timeline-driven cutscenes with fully controllable sequences and effects
Seamless in-game narration integrated into gameplay, blending story and challenge
Checkpoint-based and persistent saving
All acquired abilities and game progress retained across sessions
Rich, introspective narrative brought to life by voiced monologues and conversations
Dual-character performance dynamically reacting to player progress and game mechanics
The narrative screenplay (40+ pages) explores themes of recovery, self-confrontation, and accountability
You can wishlist In Corporeal now on Steam [https://steampowered.com/in-corporeal]. The retail version aims to launch with additional chapters, secrets, and accessibility options in development. A playable build is available upon request.