"I build games with smart systems and clear goals. From solo jam projects to team tools collaboration, I bring a design-driven mindset to gameplay programming and Unity development. My favorite games respect the player’s time — and I try to build that same clarity into everything I make."

About

Hi, I'm Randy — a Unity developer and technical designer focused on small-scope games with smart systems and clear gameplay logic. I’ve led solo projects, collaborated with teams, and worn every hat from puzzle design to Timeline editor. I’m especially proud of In Corporeal, a ranked jam game now in full development. I’m looking for opportunities where I can contribute technically while helping shape great player experiences.


I am currently available for employment. Please reach out using the Contact page.

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